Hi again, doing what I can to investigate, I stumbled across this page:
However I think that is outdated or something, as there are no
~/Library/Logs/Unreal Engine/ProjectNameEditor/
on my Mac.
I do however have a
~/Library/Logs/Unreal Engine/MyProjectEditor/
which holds a
MyProject.log
- but nor that has any entries for LogSourceControl
Maybe such a log entry is only written if connection is successful? Or on PC? I cannot seam to find any Mac info on this.