Original Silent Hill type inventory system

Just a quick question if i may, where does your " Ugh" transform variable come from? i’m sure it doesn’t matter cuz the item is set to it’s new spline position shortly after spawn. The reason i’m asking is when my items spawn and get added to item array, it seems like they are all added in the exact same position on the spline (so it looks like one cube only) and when you scroll the wheel they just sort of jitter back and forth.

thanks again for the tips, i learned a lot doing this.