Open UI can not save the selected button states (colour)

You first want to create a boolean per button in the bp that controls the create widget call. Next, in the widget, create a reference variable to the actor that will own the UI. In my case, it was the firstpersoncontroller. Back in the BP that owns the UI, after creating the widget, set the owner variable to the creator of the widget(again, my firstpersoncontroller)

. Now, on construct, you want to check those booleans that we made and set your buttons to whatever state you’re looking for. Then start the animations.

this is how my code turned out

202740-giphy+(1).gif

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