[OPEN-SOURCE] Machinery Modelling Toolkit

Ah! Ok. No worries. I thought you working with the engine source. I did manage to get plugin compiled by commenting out “if (PhyiscsActor.IsValid())” But vehicle just shoots up into the wild blue yonder. hehe. Just using one of your t-26 tanks for now till i get it sorted. Then ill try migrate my M1A1 tank over. I’l plug away at it. Thanks.