Great! So I have two options. I can try to do a new suspension rig, or go with static (less efficient) meshes. I watched how the T-26 is rigged and it looks like it is a single bone added to each element at the point of its rotation. Is there something specific that I should keep in mind when rigging? Every tips is gold to me and I will be very grateful for every help. Maybe you know some tutorial on rigging specifically for MMT? Or someone with whom I can contact and ask for help. I can provide parts (I have MMT packed into ZIP with simple Ripsaw ready to share (static meshes-parts with seperate wheels, suspension arms, springs), and I will be happy to share the result. It would be best for me to see an example on how it’s all connected, and be able to build more models based on this pattern. I do not want to build a game (it’s still too much for me), I rather want to focus on building models and testing them (best part) and sharing (free and premium if it 'll be good enough). Thank you for your time!