[OPEN-SOURCE] Machinery Modelling Toolkit

Because light tank (LightTankTraceWheelsWithAnimBPPrototype) which contains all latest features, uses skeletal mesh for animation on wheels and suspension. By default, skeletal meshes lag behind simulating parent by 1-2 frames. To eliminate this issue position of wheel bones is updated manually in BP using chain of these functions:
Event MMT Post-Physics Tick -> Update Anim BP -> Update Animation Wheels (called inside of previous function)
If you are not using skeletal mesh then you shouldn’t have this issue.