[OPEN-SOURCE] Machinery Modelling Toolkit

I made some progress but I’m a bit stuck again. I updated the spline points so the track draws correctly now.

I then swapped out all the wheels with the same implementation that was used for the Idler/Sprocket of the LightTankTraceWheelsWithAnimBPPrototype. I also ported all the functions into blueprint from the LightTankTraceWheelsWithAnimBPPrototype that were related but not the ones that set up the suspension system as I was not using it. The track correctly spins but the wheels do not move, tank does not move either.

TrackAnimationDriver (new MMTTrack Animation Comp.) parameters, the animated spline points and track spline points have all been updated:
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RoadWheels Friction component added to all wheels ( new MMTFriction Comp.):
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I made a quick video showing my steps, all the various components parameters and blueprints I updated rather than post a bunch of screen captures. Let me know if that works well for you, I feel bad asking a bunch of questions.

Video of the conversion process:

Forgot to show in video, Updated OnHitComponents:

Video of track spinning & wheels not spinning:

I feel like I’m relatively close to getting it working, my instinct tells me that maybe I should be using the new suspension stack but it seems it needs a skeletal animation. Anyhow, I’ll continue working on this over the next few days but I have to stop for now so I wanted to show where I’m at.