ah yes… I see it now
I was in the wrong tab… was looking in the physics tab in the project settings… but had to look in the collision tab to add custom collision channels…
doh… sometimes I feel so dumb
ah yes… I see it now
I was in the wrong tab… was looking in the physics tab in the project settings… but had to look in the collision tab to add custom collision channels…
doh… sometimes I feel so dumb