I even not spawning it. Let’s say I just adding that variable, closing Unreal Engine, opening it again and there are errors. When I trying to check M113 for example, it does not see parent class “A_TrackedVehicle” and A_TrackedVehicle dont see MMT.MMTPawn.
I recompiled source by Generating Project Files + also rebuilded it in VS.
After restarting UE :