Open Level with Name Variable

Hey @Seth783! Welcome to the forums!

When you open a level it will always put the player at the player start. If you want to go to a different level and back in the same place, you need to save their location and then as part of the level start, set their location with the saved location.

I am not going to tell you not to use a level as a menu, but that’s really heavy handed. You can simply pause the game and use an overlay UI- what is it you’re trying to go for exactly? Using the character as the interaction piece for the menu?

Get back to us soon! :slight_smile:

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