Hi Jared,
I see you’ve been working on this project since 2014. Thank you for almost 10 years of interpolating data. So I tried getting into the plugin with 5.2, just poking around. I love the super simple workflow to easily target actors, component, etc… It handles everything! Being able to create instances of interpolators within sub functions is amazing… not requiring a direct connection to event tick too.
That said, I couldn’t figure out how to access the output of an interpolated float. I would love to read more about the plugin in general but I can’t find where to start reading in this thread for some basic documentation.
I hope you eventually share this on marketplace because for me this kind of tool is much needed. My project relies a lot on data interpolation (on material instance parameters, physics control parameters and component transform) and I feel a bit stuck trying to use ease, interp, timelines and timers in blueprints… it’s a lot of clicking around because they can’t be nested easily…
Thank you for your work on this useful tool!