[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Note to all:

The refactor is taking longer than expected. There are still some UX questions to answer, especially on the C++ side. No ETA on the new version still.

However, I have decided to release the 5.1 recompile for users who need to get their projects moving in 5.1 now.

Update 35 (Dec 11 2022)(Recompile of 0.8.8 for 5.1):

I will share more in the coming weeks on the recompile. Sorry for the latency everyone! I just want the transition to be worth it and as painless as possible.

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