[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Thank you @tosith for this bug report.

I haven’t been able to reproduce this, but that may be due to you having another plugin enabled that I do not - nonetheless the fix for this is pretty easy.

What platform are you packaging for? I can supply you with a patched version for Win/Android, but if it’s another platform I’ll need you to edit some source code on your side.