[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Thanks so much for response! I truly appreciate it as indeed I am a bit lost.

  1. The end goal is a series of music visualisers in VR(so, objects morphing,changing in response to music), however, for now I would simply be happy to achieve this in regular 3D

2)Transform an object into particles(particles of itself,not different colored particles etc)

3)Apply ripple or any other transformative effect(and/or visual effects like motion blur) etc to an object

4)for one example, maybe you have a square that suddenly has different shapes sticking out, pulsing…

5)recursive multiplication of an object(while keeping them connected)

Anyways, that´s a lot of stuff, so whatever light you have the time and inclination to shed will be more than appreciated.

Thx in Advance!