[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Thanks again , but after attempting to use callbacks as you suggested upon starting the game (PIE) the game freezes for a few seconds (for the first run) then starts running as normal but the callback isn’t being called.

is the function call now along with the PlaySound function. EDIT: I also tried using “olfn” in place of “loopfunction”

Cheers!