[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Hi

Thanks for getting back so quickly :slight_smile: The project I’m working on was a Blueprint-only project once, but then I migrated it to a C++ project later. Unfortunately, choosing “Fix up redirectors” didn’t seem to fix the error. I’ll continue digging, but 's a bit more about my project:

-I’m using Unreal 4.8.3
-I’m using iTween 0.8.6b
-The game runs fine in standalone mode
-I’m packaging for Windows x64
-If I build a new C++ project, install iTween via the installer and then try to package it, the packaging seems to work

Again, many thanks!