[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Thanks Geordie, next time I get to iTween I will fix this oversight :slight_smile: I don’t have a mac to test on, so I may or may not patch it correctly. But I’ll do my best :slight_smile: Please let me know when the time comes if it compiles on xcode. One of these days I need to pick up a cheap macbook.

Thank you! I’m glad you’re getting some good use out of the thing! That’s why we did it :slight_smile: (And also because we needed it for our own projects)

Ah, thank you. New spawning rules. I’ll have this fixed before 4.10.

Yes, sort of. If you’re installing the source, it should compile no problem, just some warnings about the deprecation you see above. If you install the blueprint-only plugin version, you’ll most likely get a message about the binary being out-of-date. You can just have it auto-recompile it and you should be fine. Otherwise, you can recompile it yourself using VS or xcode. There’s a video tutorial on compiling for a new version on our channel :slight_smile: