[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

hi

I’m getting somewhere. I’, sure there’s something wrong with my project so I’ve started again. (I’ve followed the instructions in your how to video about what to edit and where in the iTween source files)

I’ve created (in the Epic Launcher) a brand new project, this time C++ (the last one was Blueprint only)

I then named that TrialsBall

I copied over the Content folder and also the Config folder from the "old " project. Ran project to test it, everything seems to be working fine.

Now I have a nice Xcode file with all the .Build files in the Source folder.

I get an error message when building TrialsBallEditor >> Mac after adding all the edited iTween files, screenshot attached.

I’ve had this error before, is it a permissions thing or something?

I appreciate you aren’t a Mac user…