Client RPC server → Server sets Var → Onrep fires when var is changed.
If it’s all BP, then that should work. If the Set is C++ then you have to directly call the onrep_function on the server after the var is set.
Client RPC server → Server sets Var → Onrep fires when var is changed.
If it’s all BP, then that should work. If the Set is C++ then you have to directly call the onrep_function on the server after the var is set.