OnPostLogin spawn issue

This won’t work during replication
however I’ve posted a fix that will in a few repos already. You need to go to your project settings and create your own “localPlayer” class that derives from the base class and set the camera manager and set fade amount to black then after handle starting new player call a set fade on the camera manager to fade you back in from black. During replication the “localPlayer” class is the proxy used for the camera manager so any calls on your playercontroller won’t be respected for this single frame “which is why you get the quick 0,0,0 flash”

Comparing mordentral:Master…uno1982:VRCameraManagerFix · mordentral/VRExpansionPlugin

here is a PR I opened for VRE to handle a while back that should give you context to understand how to impliment

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