OneSignal Push Notification Plugin, Initialization problem with proguard additions

Hello robertfsegal,

When you stated the plugin about chartboost was really helpful to see how to handle delegates with blueprints.

I still remember the erros regarding AndroidJNI.h file or jni.h…

Now regarding OneSignal, i don’t get the message
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: armeabi-v7a
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: OneSignal init <---- Not initializing

during the packaging.

So if i use: -keep class com.onesignal.shortcutbadger.impl.ApexHomeBadger { <![CDATA[<init>]]>(…); } it should work?