How do they help to find instance index for InstancedStaticMeshComponent? Do you say I should handle OnComponentBeginOverlap/OnComponentEndOverlap events for the player? In case OtherBodyIndex has the right value that’ll do
How do they help to find instance index for InstancedStaticMeshComponent? Do you say I should handle OnComponentBeginOverlap/OnComponentEndOverlap events for the player? In case OtherBodyIndex has the right value that’ll do