OnBeginCursorOver.AddDynamic not working in 4.9?

Hey -

This is assuming that your main widget is just the default canvas panel with the other UI widgets as a part of it. You can select the Canvas Panel of the main widget and in the details panel set the Visibility drop down to Self Hit Test Invisible. This should cause only the main widget to ignore hit tests but not affect any of its children so you can still use the other UI elements.