Oh i still haven't figured this out yet. Array for Interactive Dialog

Thanks for helping me out, this looks to be on the right track according to the pic, so This might be a start. But the print string node I think only works in the editor. So to get this to work in the game, This might have to be set up using a text widget node that draws random text to the screen. Can you see if you can get it working with a text draw widget node, I don’t know how to do it with Designer Text Blocks widgets, but you might beable to draw the text instead to the widget (that’s if the text draw node supports adding in elements for the array.) I find with this print string debugging node, it dosen’t allow you to position the text anywhere you want up on the screen. Besides if the text only shows up in the editor and not in the game, its not gonna work in the game. But at least the print string node will show you in the editor that the array is working. That’s great, now we got to get
it working in the game. not just in the editor.

So now we just need to find the right text node.