Official: Model Store

is something I haven’t seen documented anywhere- what is the technical difference between a imported tree as foliage and a tree made in another program, setup as foliage?

Does UE4 render assets differently? Or is it the import process?

I’d love to see a breakdown of . Because while your software is awesome, it’s a little weird that I can’t load the tree into another program and modify it . It looks just like any other asset in the editor.