Hi @tcla75, I’m so glad my port works for you, but I would like to suggest you switch to Oculus’s offiical 4.12 branch (https://github.com/Oculus-VR/UnrealEngine/tree/4.12-ofr) for production usage as they will update it with proper fixes (I don’t own oculus vr and can’t do proper testing, that was the reason I missing catch the bug tianqi reported iirc).
So I would probally not working on porting ofr anymore, as I belive Oculus will release their offical 4.13 branch release sooner or later, and they must do much better job than I did.