I certainly second this! I’d love to take advantage of this extra performance in VR, even if there are feature-costs… Just at least make this an experimental option, we can check-enable, like Instanced Stereo Rendering is.
I certainly second this! I’d love to take advantage of this extra performance in VR, even if there are feature-costs… Just at least make this an experimental option, we can check-enable, like Instanced Stereo Rendering is.