Oculus audio plug-in failed to initialize

Went to test the new Oculus SDK against 4.12 preview 4 code, but then saw that preview 5 was released today with a note regarding Oculus Audio. After updating to 4.12 Preview 5 and making sure that the Oculus Audio Plugin is active, I’m no longer receiving that error message. So it does appear that 4.12 now fixes my ■■■■.

Thanks for all your help!

UE4 4.12 Preview 5 appears to have solved the issue with the reported Oculus Audio Plugin error message.