Oculus audio plug-in failed to initialize

So, it’s not up to me whether or not there is a 4.11.3. Also, I think this might not be allowed to be made in 4.11.3 now that I think about it – we’re not allowed to modify headers. This would constitute updating the oculus header.

To be clear – the audio sdk does work, but it apparently doesn’t on some machines. Not clear to me what the difference is. We’ve never had any issues internally here at Epic. :confused: