This video shows the result of using the sphere-foil model to simulate a hydrofoil watercraft (the main part starts at 09:00). The footage was captured in UE 5.1 with Screen Percentage of 70%, which helped to avoid the frame rate dropping below 60 FPS in different parts of the scene and at close camera distances from the water surface (the simulation stability is quite sensitive to FPS when the presented motor yacht is in foilborne mode).







