[QUOTE=n00854180t;163762]
You can probably just add a dummy class to your project (via the editor’s file menu), then drop the in there and compile the solution. It should spit out a version of the compatible with the version of the engine your project is using.
Heh, it’d be easy if Epic hadn’t made a lot of changes in core code yet again. So if you will try to compile code for a 4.5 it will give you a bunch of errors which are fortunatelly easy to fix ones.
[QUOTE=SpritelyNZ;163810]
This may sound really NOOB but I’m not familiar enough to decrypt your explanation above. It would be great to see it in steps so nothing is missed. I can do some of what your saying but it’s not working because i’m certain i’m misunderstanding something. I have VS2013 Express.
Thanks in advance. Love this , really do!
Sorry, don’t have time to write instructions about code changes and other stuff. Could you try to use this version of a which I’ve compiled for a 4.5 (official) version of the engine?
http://uploaded.net/file/ygtz2r34