Ocean Seasons - Another Ocean plugin

Understood. Thanks again for the info.

Very good to hear about Sky Seasons, I already had something similar in Unity. Are you also aiming for achieving those features like realistic god rays (like shining through openings in the clouds that the camera itself can’t see) or rain fronts near the hironzon, so that it would be possible to have different wather zones with one sky actor? No matter what sky component I’ve tried yet, the sky always felt too uniform in terms of visual quality that I would like to see. But I’m also enough into gfx programming that I know it’s not a trivial thing to achieve.

Please feel free to PM me as soon as you’ve released any of your assets, I’ll be happy to evaluate them.