Heres a test of VXGI in 4.13 preview 1, being lit by one emissive light source. Using the transparency VxgiConeTrace node to produce reflections on the transparent object. Refraction is just standard UE4 refraction.
Heres a test of VXGI in 4.13 preview 1, being lit by one emissive light source. Using the transparency VxgiConeTrace node to produce reflections on the transparent object. Refraction is just standard UE4 refraction.