mahri726
(mahri726)
August 15, 2014, 3:22pm
25
Well I don’t know how far that would work, but wouldn’t it just possible to pre-integrate Nvidia’s GameWorks without enabling it by default? So developer who want to use those features, but don’t have the required programming skills or programmer for that, still could use it by activating for example a plugin that contains PhysX or ShadowWorks. From my perspective I would be happy to offer Nvidia User’s the ability to use GameWorks, just as much as I would like to offer AMD Users to utilize Mantle, but that’s my view. I am leaving consoles out, since I personally don’t care about them.
I think the best bet would be to offer the option and leaving the decision making to the developers themselves.
+1 Seems fair so… A question- if someone grabs the source code from Gameworks, could he integrate its features in a plugin for UE4 ? Does Nvidia stops him from doing so ?