You need to know how to fix this, so my advice would be just increase your float var to max an you get the result how long you can send your npc-s. It’s everything what you can another way is to add minimap of your level and on click that map you can send npc-s where you want.
my test results also confirm that the problem is more likely to happen when camera is higher
is this fixed yet?
Using SphereTraceByChannel instead right now with radius 0.0005 maybe a little bit more.
Using SphereTraceByChannel instead right now with radius 0.0005 maybe a little bit more.
Hi, swamprunner7!
Did you found the solution for this issue?
no…test today,4.11