Hey!
I’m running some tests with the NPC device, this is the scenario:
I’m building a Tycoon game where the NPCs kinda work for the player. I have around 50 of them, each one with it’s own spawner, but they seems to get automatically despawned after I move far away from them. Is there some kind of limit or configuration I’m missing? It’s a fully custom character, this problem apparently doensn’t happen if I change the Character Type to Guard or Wildlife