NPC Looking At Camera After Trigger Event

Hi,
Thanks so much, for your reply! Now that I learned communication, I can study BP’s better. I have another question about this tough:

  • In my EventGraph, is everything correct? Couldn’t find any proper Cast To node, tried Actor instead
  • In AnimGraph, I can’t make the Rot Value with Target input, therefore I can’t connect nodes together.
  • In your example there is a Turret_BP, I guess it should contain those “MakeRot” things within, how can I do that?