Not sure why this event isnt changing the texture? widget to widget button.

I have absolutly no idea if this is the correct way to go about this.

But this works beautifully. Grabbed all widgets from userinterface, Get and then pulled the area reference from there.

Tbh I dont exactly Know why in Get, 0 index is correct? But it works. Im assuming its kind of placing all the widget references into the same index and you can individualize them if you wanted too.

Itd adore some opinions in weither Im actually just backing myself into another corner but Ill roll with this for the morning and change it later if Ive checkmated myself.

Thanks for taking the time everyone :trophy: champions!