Not Having An App / Bridging Tool From Day 1 Is A Glaring Flaw

Epic Games has seriously dropped the ball with this overnight move to disable the Quixel/Bridge integration. Whoever thought it was a good idea to completely gut such a critical feature without a proper replacement deserves serious scrutiny—this kind of decision-making shows a staggering lack of foresight. You’ve single-handedly crippled the productivity of countless artists who relied on the previous workflow. As a designer who routinely uses UE5 to visualize my professional work, my workflow has been obliterated overnight with no clear communication or timeline for when these features will return.

What’s even worse is that the alternative you’ve forced on us is pathetically inferior. There was absolutely no reason to disable Bridge until Fab was fully rolled out with features that matched Bridge. This move is a gross misstep, one that shatters the goodwill Epic/Unreal had built with artists as it tried to expand beyond game development.

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