,
The Character BP is not the problem from what i have tested. You can use a child or duplicate and receive the same results (both will work in your MOD), its the CharacterStatusComponent child or duplicate that does not reference the duplicate dino, there should be an option in the BP for this or at least a way to remap it… (reference option inside Character BP/Character Status BP would be better).
I guess as of now we just wont be able to truly edit the values which alter health, exp, etc…