This is a fantastic plugin with great promise. I have it running in the example project and added my own node.js scripts to it and it works great. However in another project I have added it to Unreal 4.26.2 using the version of socket.io targeting this version. I get the following output.log error… Any ideas what to try?
LogHttp: Warning: 000002C4A1F67200: invalid HTTP response code received. URL: http://localhost:8003/, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000002C4A1F67200: request failed, libcurl error: 7 (Couldn't connect to server)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 0 (Hostname in DNS cache was stale, zapped)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 1 ( Trying ::1...)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 2 (TCP_NODELAY set)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 3 ( Trying 127.0.0.1...)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 4 (TCP_NODELAY set)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 5 (connect to ::1 port 8003 failed: Connection refused)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 6 (connect to 127.0.0.1 port 8003 failed: Connection refused)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 7 (Failed to connect to localhost port 8003: Connection refused)
LogHttp: Warning: 000002C4A1F67200: libcurl info message cache 8 (Closing connection 7)