Hi, I can’t seem to find a solution to this other than something a bit roundabout, so I wanted to see if anyone would know the solution.
I have a character class and an arm class that is attached to it. The arm is a component and has a couple of functions I’d like to reference in the character class via its input action binds. I know I could make several player functions that just call the arm functions, but it seems like I shouldn’t have to do that.
Currently I’m getting an error stating it isn’t a viable function. The arm h file is included in both character files. I’ve tried making it a friend, but that just results in a cannot resolve symbol error.
Any help would be super appreciated! Running Unreal 5.4.4 and JetBrains Rider.


