No PDB file found for module UnrealEditor ... Live coding will be disabled for this module.

This issue occurs when I attempt to live code from a “last successful build”. to get around it one can just untick the live coding option in the compile options menu. However it seems something hidden is broken. This issue occured suddenly recently but yet it permeates all of my backups. It seems like it can be worked around but since it occurred Ive been encountering inexplicable entire project corrupting errors. Does anybody have any ideas?

EDIT: so its been two days. I attempted to rebuild the entire project in a new unreal engine version and made sure to fully update visual studio. It did not work, suggesting the problem is endemic to my programming environment. In this new environment the recompiler cannot actually find any errors but I continue to get that “there were build errors” message when using the local windows debugger. There is a “startup project” setting in visual studio which seems to have had something to do with this issue looking into that now