This may not be the sole cause of the warning, but typically I see this warning when I do the following:
- Spawn a pawn
- Replicate properties from client to server in
BeginPlay
orTick
(or some other early/recurring function) - Pawn possessed
I’m usually able to resolve it by preventing any of those RPCs from executing by checking if IsLocallyControlled()
is true.
I hope that helps!