No mipmap support for Dynamic Texture 2D

Hi ,
Can you reproduce this without the Victory Plugin or nodes from this plugin? If so I can look into this further. We do not support other users plugin’s and bugs that may be generated because of those plugins. MipMaps cannot be set at runtime.

If you can reproduce please with the base editor please include the repro steps here, If not this question would likely be better handled in the C++ section where the community can offer assistance.

Thank you!

Tim