No mesh/animation footsteps increase interval speed

haha yes I have made those mistakes too. Those are the worst.

So now I have it set up like this:

It still plays the same speed, with those changes.

However, something I tried was plugging the pressed and release sets right into the set timer by event, and it works once I hit shift. If I don’t hit shift it won’t start with a walking sound, but once I run and go back to walking it’ll play the walk sound.

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