Yep thats true but not in the middle of migration to UE4, I am a huge evangelist for UE4 inside our company and this is a let down for me as it literally throws barriers in my way. I am more than capable of running UE4 C++ in VS 2015 especially with the 4.9 partial support when build from source, but others from the company aren’t since they are not even familiar with UE4 yet. Believe me I am a big fan of UE4 after working for years in Unity and my own C/C++ OpenGL engines before, back to the demoscene in the 90ies. Currently the company is full on Unity, the fact that Unity has VS 2015 support already doesn’t make my job any easier.