Like with the Rachet ‘n’ Clank Unreal Tutorials series on how to build your own Rachet ‘n’ clank game mechanics for your game which those game mechanics may be protected under patent laws since its a very popular game. Patents protect the game mechanics and ideas in the game so other game developers cannot copy the game mechanics without getting into trouble with these companies, so its not just
only about copying the graphics., Copyright just protects only the presentation of those ideas since ideas cannot be copyrighted BUT this is where patents come in if the company has filed for them and if they are given the grant for the patent then they can stop anyone from
developing any clones or fan-made games which ,may be a violation of both patent and copyright law… So this makes it even HARDER, not easier for game developers to come up with their own original ideas and concepts for their games when all these companies are filing patents applications to try to stop others from stealing their ideas.
Very few companies have patents on game mechanics nowadays, and the majority of those that do, did so back in the 80’s and many of those came about from arcade cabinet games. Patents are expensive and often convoluted to obtain, so most companies reserve their use for consoles and peripherals, rather than mechanics themselves.