Hey all!
I’ve implemented Gishlain Girardot’s Boat Splash System into Oceanology.
The Niagara splash system gets the wave location and height correct, and spawns particles in editor mode.
However, when I press play, it stops spawning particles. Could you please help me with that?
What might be the problem?
P.S: I’ve tried all life cycle modes, loop behaviors, and loop duration modes.