Hello,
I am having a small issue with my Niagara effect. I have an actor that has a niagara effect component on it. In the level blueprint I created a spawn actor node, connected it up. Copied that node, pasted into another level blueprint(different stage). When I go into each of the stages, the niagara effect has different values attributed to its spawn rate and radius. Any ideas what might cause this?
Thank you
DS